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Spotlight shaft of light

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reputation: 20
April 15, 2012, 07:58:03 pm
I am trying to get a spotlight beamed onto the stage, viewed from the audience, to have a visible shaft of light. Have tried adding fog, but this is not effective, any ideas?
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reputation: 70
April 15, 2012, 08:15:02 pm
Requires 8-bit transparency so not possible.
What you could try:

-Make a crossplane in the form of a beam, map it with a lightbeam texture, import it, then use the glass shader texture-influence slider and a bit of overbright on it.

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reputation: 20
April 15, 2012, 08:22:43 pm
Thanks, nice idea will try.
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